Grade level: High school
In this game, students will attempt to scale platforms while dodging negativity, with the ultimate goal being to recapture positivity. Multiple choice questions about cyberbullying will appear along the way. If students answer a question incorrectly, they will be knocked down a platform. Correct answers allow the player to proceed.
Prerequisites
In order to be successful in the game, students would benefit from participating in the following:
For students
For educators
- Tell us what you thought of this activity
 - CyberClimb educator guide
 - Cyberbullying handout
 - Cyberbullying resources
 



